Inferni Territories
Map & Descriptions
Check out our on-board subterritories list for a supplemental residence list! Find out where your neighbors are in Inferni. Feel free to add yourself at any time by sending a private message to Gabriel or Kaena (check the Leaders page for information on how to contact them). You can include links which provide a description of your characters' dwelling and a brief description of it as well!
Inferni spreads out from the peak of The Wastes, stretching to the shoreline at the west to the forest of the east. A land dotted with large rocks and tall grass, the majority of the territory is plain-like, though a network of mostly unconnected caves make up the center of the clan's territory. Inferni's territory includes two prominent human ruins—the D'Neville Mansion and Harrow Road Landfill. As before, Inferni has begun to line the borders of their land with the skulls of unfortunate wolves, mounted on sticks and dangling from the trees along most of their perimeter.
1: Occasus Promontorium
2: The Caves
3: Hades Beach
4: The Ravine
5: Harrow Road Landfill
6: D'Neville Mansion
7: The Forest of Nod
8: The Springs
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Occasus Promontorium
The name means 'Sun's Peak' and it really does not deceive. This is where the sun shines the most, out of the whole day. It's a bright sunny spot, that shows a small portion of the North-East corner of Inferni, right near the edge of the border. Here the coyotes would be more than happy to spend a lazy day just sunbathing as the warmth fills the whole space. Of course the sun goes everywhere else in Inferni too but this spot has the most because there is nothing blocking the sky, a clear day to look out at. There are quite a few big rocks to lay upon with tall grass covering the ground, a few dead amounts of grass and a bunch of weeds live here.
The Ravine
A small waterfall in the midst of the Waste is fuelled by a massive underground lake that is largely believed to be inaccessible. Run-off and groundwater inevitably seem to find their way to this lake; the water then pours full speed out of a hole, dropping suddenly in elevation as it continues its path to the sea. When the light catches the resulting mist just right, the full spectrum of colours is put on display. It may be captivating, but sometimes danger transcends beauty. Years of erosion have cut a steep-sided ravine into the bedrock near the exit of this waterlogged cavern, and tumbling over half a dozen meters to the water below is far from anybody's idea of a good time. Still, the careful and brave might find enough footing along the ravine's edges to make it to the bottom and back up again—used strategically, foes and food alike may be chased over the edge to meet their death below.
D'Neville Mansion
Years ago, a strange man inherited a fantastic estate, amassed a great fortune, and erected a massive mansion somewhere in the Dampwoods. The building, strangely, seems to have been preserved over time—as have the signs of the peculiar and frightening happenings that went on here. Mr. D'Neville took several wives, all of whom disappeared, as did countless maids and servants. Complete with convoluted passageways and an elaborate underground network of rooms stashed with various riches and questionable substances, it is clear that something weird was going on here. The master bedroom is littered with countless weapons, all of which have thankfully been destroyed by some sort of vigilante group. The old rose bushes and vines that grow in the labyrinth of gardens surrounding the mansion may seem lovely, but they also leave one questioning what exactly fertilises the soil in which they grow.
Harrow Road Landfill
On the eastern borders of Inferni near the edge of the woods is the Harrow Road Landfill, a not-so-statuesque reminder of the wastefulness and filth of of the humans. Many remnants of the human world can still be found all over the large section of ground from old hulls of couches to gutted cars and even decaying mattresses, though there are few useful items to be discovered here, since many things have already been broken or otherwise worn to pieces by the weather. Most of the objects here were junk during the human's lifetime, so things have only gotten worse since then. Though not as interesting to explore as the cities, many of the items found here are simply fascinating, their purpose long forgotten. The landfill still attracts many birds, rodents and small mammals, and in most places grass and weeds have started to take over the dump, though there are pieces of human junk sticking through the ground and buried beneath a thin layer of dirt all around in this territory.
The Caves
The central-most part of Inferni's territory is made up of a series of limestone caves. Varying in size, most are inhabitable, though the larger passages have been claimed by a mass of brown bats. While the caves remain dry, during heavy rains several of these become damp, with occasional instances of flooding. The smallest of these caves are barely big enough for a groundhog, while the largest is about two thousand square feet. It has been rumored that one or several of the caves is in fact haunted, as some people have claimed to hear peculiar noises from them. Several Inferni coyotes have taken up residence in the caves; there are numerous unoccupied places where others may settle if they wish. There are numerous openings facing several directions; some of these caves provide a picturesque view of the coast, while others provide a lookout toward the borders.
The Forest of Nod
Most of Inferni's territory is open space, which provides a tactical advantage—but while enemies cannot easily hide, there is also little cover for the skittish prey animals. Filled with an even mixture of deciduous and coniferous trees alike, a wealth of healing herbs (if only anyone knew what to look for), and several small creeks, the forest easily manages to attract some of the largest game available to Inferni. Herds of deer make their way through regularly as do sounders of wild boar. Of course, there are also plenty of smaller animals that live here, such as squirrels and grouse. The subterritory is named for the biblical place. The Land of Nod was located east of Eden, where Cain was banished following the murder of his brother Abel.
Thanks to Zero & Tammi for the description & name, respectively!
Hades Beach
Named in honor of Hell's Coast, Hades Beach is a long, narrow inlet of the Bay of Fundy that extends nearly into the heart of Inferni's territory, the sands butting up against the Caves. Though the beach is far calmer here than on the far ocean-side coast, the water is still very deep and treacherous in many places. The shoreline itself is hardly picturesque; most of the coast here is rocky and unforgiving. The sand is grainy and has many larger-sized pebbles mixed in with it, smoothed by years of rolling beneath the ocean's waves. The coastline itself is ringed in tiny rolling sand dunes, adorned with patchy seaside grass and home to many seabirds, some of which nest during the springtime in the dunes. Hades Beach is a popular spot for many Inferni coyotes, as its proximity to the caves means there's almost always someone in the area. Though there is generally not much in the way of larger prey, the water does provide fish for the coyotes, an important food source when other resources are scarce.
The Springs
The especially rainy summer and fall of 2009 caused extensive flooding to parts of Inferni's territory, and when the floodwaters receded, they caused some erosion to the land of the territory, revealing hot springs. The area is always muggy and far warmer than the surrounding areas, heated by the earth itself, and a thick fog clings around the springs themselves during the winter, and the area is remarkably humid during the summer. The waters temperature hangs at around 75°F/24°C, though it varies depending on how much rainwater pools in.The ground is wet and spongy, always sodden from hot water rising from deep below the earth.
Sie wrote the description for this, but Zero helped with the scientific information and provided the picture!